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foro3d. com > en > 2026 > mayo > the-last-faith-el-arte-hibrido-de-pixelar-modelos-3d-en-unity. html

The Last Faith: the hybrid art of pixelating 3 D models in Unity

3+ hour, 35+ min ago  (163+ words) Foro3 D Visual optimization without sacrificing indie performance " Kumi Souls Games' strategy demonstrates that resource limitation does not have to translate into a visual limitation. By using pre-rendered 3 D models only for the bosses, it avoids having to load complex polygonal…...

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foro3d. com > en > 2026 > mayo > el-arte-del-cel-shading-en-grendizer-tecnicas-ue4-para-anime-clasico. html

The art of cel-shading in Grendizer: UE4 techniques for classic anime

8+ hour, 34+ min ago  (121+ words) Foro3 D The development of UFO Robot Grendizer: The Feast of the Wolves presents a fascinating technical challenge: translating Go Nagai's 1970s aesthetic into a modern 3 D engine. The team has opted for Unreal Engine 4, combining cel-shading with massive particle systems to…...

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foro3d. com > en > 2026 > mayo > la-magia-del-anime-90s-en-unity-el-pipeline-de-little-goody-two-shoes. html

The magic of 90s anime in Unity: the Little Goody Two Shoes pipeline

6+ hour, 25+ min ago  (245+ words) Foro3 D Little Goody Two Shoes is a fascinating case study for any indie developer looking to capture the essence of 90s Japanese anime (bishoujo) with modern tools. The game foregoes complex 3 D models and bets on a classic 2 D pipeline, combining…...

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foro3d. com > en > 2026 > mayo > viajes-temporales-en-unreal-engine-4-el-caso-tecnico-de-fobia-st-dinfn. html

Time Travel in Unreal Engine Four: The Technical Case of Fobia - St. Dinfna Hotel

2+ hour, 44+ min ago  (312+ words) Foro3 D The development of Fobia - St. Dinfna Hotel posed a unique challenge: showing the evolution of the same setting across different eras without resorting to loading screens or abrupt cuts. To achieve this, the team combined dynamic lighting in Unreal…...

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foro3d. com > en > 2026 > mayo > scars-above-el-pipeline-tecnico-de-entornos-alienigenas-en-unreal-engi. html

Scars Above: The Technical Pipeline of Alien Environments in Unreal Engine Four

4+ hour, 1+ min ago  (641+ words) Foro3 D The development of Scars Above, a title by Mad Head Games, represents a fascinating case study in the creation of organic and alien worlds. The team faced the challenge of generating living biomass and complex creatures using Unreal Engine…...

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foro3d. com > en > 2026 > mayo > afterimage-el-arte-de-fusionar-animacion-2d-esqueletica-con-unreal-eng. html

Afterimage: The Art of Merging Skeletal 2 D Animation with Unreal Engine Four

24+ min ago  (175+ words) Afterimage_ The Art of Merging Skeletal 2 D Animation with Unreal Engine Four Foro3 D Lessons for Indies: Optimizing 2 D Assets in 3 D Engines " For developers looking to replicate this approach, the main lesson is modularity. By separating art from movement using Spine,…...

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foro3d. com > en > 2026 > mayo > gps-playero-tu-guia-hacia-el-precipicio-rural. html

GPS beachgoer: your guide to the rural cliff

7+ hour, 6+ min ago  (228+ words) Foro3 D Summer, heat, and a route that promised coastline and sea breeze. But your GPS, that digital friend that never fails, diverts you down a dirt path only goats know. As the car bounces over rocks and dust seeps through…...

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foro3d. com > en > 2026 > mayo > project-indus-indo-futurismo-optimizado-para-moviles-en-unity. html

Project Indus: Mobile Optimized Indo-Futurism in Unity

12+ hour, 25+ min ago  (310+ words) Foro3 D Super Gaming has unveiled Project: Indus, an ambitious title that seeks to capture the essence of the Indian subcontinent through a visual style called Indo-futurism. The project, developed in Unity and powered by the proprietary Indus Engine, focuses on…...

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foro3d. com > en > 2026 > mayo > coral-island-el-pipeline-artistico-para-un-paraiso-tropical-en-ue4. html

Coral Island: The Artistic Pipeline for a Tropical Paradise in UE4

9+ hour, 25+ min ago  (226+ words) Foro3 D Coral Island proves that realism is not the only path to an engaging game in Unreal Engine 4. Its modern anime style and vibrant environments are the result of a carefully orchestrated artistic pipeline. We analyze how the team combined…...

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foro3d. com > en > 2026 > mayo > bono-de-piscina-municipal-se-agota-en-tres-dias-y-la-ola-de-calor-apri. html

Municipal pool voucher runs out in three days as heat wave tightens its grip

18+ hour, 57+ min ago  (240+ words) Foro3 D Summer has arrived with a vengeance, and as every year, the municipal pool pass sold out in just 72 hours. Residents who missed out are now demanding an urgent restock, just as the thermometer exceeds 40 degrees. Demand far outstripped supply,…...